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She-Hulk, Attorney-at-Law [Marvel Super Heroes Commander]
| Set: | Marvel Super Heroes Commander |
| Type: | Legendary Creature — Gamma Hero |
| Rarity: | Uncommon |
| Cost: | {3}{G} |
Reach, trample
Power-up — {4}{G}{G}: Destroy up to one target artifact or enchantment. Put a +1/+1 counter on She-Hulk. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
Power-up — {4}{G}{G}: Destroy up to one target artifact or enchantment. Put a +1/+1 counter on She-Hulk. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
Buddy, you blew through the wrong stop sign.
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Description
| Set: | Marvel Super Heroes Commander |
| Type: | Legendary Creature — Gamma Hero |
| Rarity: | Uncommon |
| Cost: | {3}{G} |
Reach, trample
Power-up — {4}{G}{G}: Destroy up to one target artifact or enchantment. Put a +1/+1 counter on She-Hulk. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
Power-up — {4}{G}{G}: Destroy up to one target artifact or enchantment. Put a +1/+1 counter on She-Hulk. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
Buddy, you blew through the wrong stop sign.











